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Fister News

Latest Fister News

Read official Fister release notes, gameplay changes, new content, fixes, and known issues from Bootloop Studio.

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Fister Game Guide

What is Fister?

Welcome to Fister, a free online physics brawler where you punch, parry, grab, and launch your friends across chaotic 3D arenas. You can play in a browser, on desktop, on mobile, or on an Amazon Alexa (yes, it has actually been done).

Fister uses realistic physics and 100% real-time multiplayer. Its basic controls are simple enough to learn in one round, while charged attacks, recoveries, weapons, and movement techniques leave plenty to master.

This game was made for people with limited time who want a quick break from real life or an unnecessary business meeting. Rounds last only six minutes, and you can join or leave matches whenever you want without a penalty.

Play as a guest, or create an account to earn Tokens and XP, collect cosmetics, save your stats, and compete for a place on the global leaderboard.

See you in the arena!

How to Play

Fister is a third-person physics game with controls designed to be easy to pick up and hard to master. These are the default keyboard-and-mouse controls; touch, controller, and alternative keyboard bindings are also available.

Basics

  • Left Click: Hold to charge, then release to punch
  • Right Click: Parry incoming attacks
  • Left + Right Click: Grab
  • While standing still, Double Left Click, Hold, then Release: Railing

Movement

  • WASD or Arrow Keys: Move
  • Full charge + aim upward + release Left Click: Rocket Punch
  • Full charge + aim down + release Left Click: Punch Jump
  • While airborne, right as you hit a wall, tap Right Click: Wall Parry
  • While ragdolled, Left Click + Right Click: Ragdoll Recover

Advanced Attacks

  • While airborne at full charge + release Left Click: Air Kick
  • Whiile airborne at full charge look down + release Left Click: Ground Pound
  • While holding a weapon, use Left + Right Click: Throw Weapon

Game Modes

  • Fist for All: Fister’s version of Free for All. Every player fights for themselves.
  • King of the Hill: Keep the crown! Hold the yellow scoring zone and fight off anyone trying to take it away from you.
  • Team Fistmatch: Pink versus Lime. Score eliminations for your team.
  • Capture the Fist: Pink versus Lime. Capture the opposing team’s Fist Flag to win the round.

Weapons

  • Javelin: Pins opponents wherever it lands
  • Dodgeball: Self-explanatory, like middle school gym all over again
  • Bananarang: A boomerang infused with potassium and a lust to kill
  • Singularity Grenade: Pulls nearby players into a massive purple vortex
  • Sticky Bomb: A bomb that sticks until it explodes, removing its sticky properties
  • Scythe: A sharp artifact from John Fister’s barn that sends souls to the void
  • Sniper Rifle: BOOM HEADSHOT
  • Physics Cannon: Absorbs objects, barrels, and even players, then launches them across the arena
  • Piston: A device 100 times more powerful than the average Fisterling’s default attack
  • Spellbook: WAIT, MAGIC IS REAL????

Powerups

  • Invincibility: Makes you extremely hard to kill
  • Finisher: Activates a Fisterlings' blood lust and makes every punch an instant-kill
  • Laserbeam: IMMA FIRIN MAH LAZER
  • Ballistic Fist: Turns your arm into military technology that fires explosive rockets
  • Mega Punch: The strongest punch in Fister

Round Modifiers

  • Chaos Unleashed: Removes cooldowns and makes everything destructible. Chaos.
  • Low Gravity: For assistance in faking the moon landing
  • Physical Education: A stark reminder of middle school dodgeball class
  • Javelin Rain: Javelins fall from the sky
  • Explosive Barrel Rain: These raindrops might hurt and burn real bad
  • John Fister Boss Fight: Run.

Global Leaderboard

The world’s top Fister players are ranked by their all-time eliminations. Create an account if you want your progress to count toward the standings.

Top 10 - All time
Rank Player Kills
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Frequently Asked Questions

What devices is Fister compatible with?

If it has a modern browser, it can probably play Fister. You can play directly in the browser on Chromebooks, iPhones and iPads running iOS, and Android phones and tablets, with no download required. The game supports keyboard and mouse, touch screens, and controllers. We have even seen it played on a smart fridge.

Who made Fister?

Fister was made and continues to be developed by Bootloop Studio, a duo made up of Offmylawn and Boobcactus. We are two lifetime gamers obsessed with pushing the boundaries of gaming. Fister is our first game, and we hope you love it!

How does Fister run in my browser?

Browser games have quietly come a long way. Advances in browsers and frameworks such as three.js make it possible to build real-time multiplayer games that run in a tab but feel like desktop games. We use the browser’s modern graphics, audio, networking, and input APIs because we believe the future of gaming is in your browser.

Does Fister use AI?

Fister’s code is 100% AI-assisted. The cosmetics, maps, visual assets, and other creative work in the game are human-made and community-contributed. AI coding tools have become too powerful to ignore, and we believe they will help a new generation of game developers build ideas that previously felt out of reach.

Was this entire page written with AI?

Nope! Sorry, you're stuck with my poor writing. I (offmylawn) wrote it by hand while watching crappy reality television with my wife. AI is not a black-or-white situation: you do not have to love or hate every part of it. AI-generated restaurant menus can be slop and look terrible. AI coding tools can also democratize software and game development in a way we have never seen before. We believe lowering the barrier to software development is good for humanity, and AI coding has smashed that barrier into a million pieces. If you are curious about building your own game with the help of AI, feel free to DM @_offmylawn on X.

How long have you been working on Fister?

Since November 2025. We plan to keep releasing updates and new content while growing alongside the community indefinitely.

How do I join the community?

Join us in the Fistcord community on Discord.

Community Rules

Applies across Fister services

These rules cover official servers, public community listings, chat, usernames, profiles, maps, cosmetics, and other content submitted through Fister.

  1. No hate or targeted harassment

    Do not use slurs, threats, discriminatory abuse, sexual harassment, sustained bullying, or encouragement of self-harm.

  2. No cheating or exploit abuse

    Do not use unauthorized software, automation, network manipulation, dupes, or known exploits to gain an advantage or disrupt a match. Report reproducible exploits privately.

  3. No impersonation or account abuse

    Do not impersonate staff or another player, evade an active moderation action, steal accounts, or pressure anyone to disclose credentials or verification codes.

  4. Keep public communication usable

    Do not flood chat, repeatedly target a player across lobbies, publish private information, or use names and content designed to evade filters.

  5. Submit content you are allowed to use

    Maps, cosmetics, images, models, audio, and text must follow the same conduct rules and must not violate another party's rights.

  6. Use reports honestly

    Report a specific rule violation. False reports, coordinated report abuse, and retaliation through the report system may be moderated.

Enforcement and appeals

Moderation can include content removal, chat restrictions, kicks, temporary suspensions, permanent account bans, or server delisting. Severity, context, prior actions, and attempts to evade enforcement affect the result.

Use the official Discord support path to ask about a moderation action. Include your Fister identity and the action you are appealing. Do not publish private evidence or verification information in a public channel.

Privacy Policy

Updated October 2, 2026

What Fister collects, why it is used, which services process it, and how to request help with your account data.

1. Scope

This policy applies to fister.fun, official Fister game servers, account and social features, Fister+ and Token pack checkout, creator tools, and Fister-operated Discord integrations. A separately operated community server may also process connection and gameplay data under its host's own practices.

2. Information we collect

Account

Examples: OAuth provider subject identifiers, account display names and avatars, and email addresses made available by a sign-in method

Why it is used: Authentication, account linking, display identity, support, and account recovery

Session and security

Examples: Session identifiers, signed identity tokens, verification records, IP address, user agent, request metadata

Why it is used: Keep you signed in, route connections, rate-limit abuse, and protect services

Game and profile

Examples: Stats, match participation, XP, Tokens, inventory, loadout, friends, referrals, gifts, votes, moderation and chat records

Why it is used: Run gameplay, progression, social features, leaderboards, rewards, and moderation

Payments

Examples: Stripe checkout and payment identifiers, payment status, amount, currency, refunds, disputes, entitlement state, and Token credits

Why it is used: Complete Fister+ and Token pack purchases, grant benefits or Tokens, reconcile failures, and prevent fraud

Creator content

Examples: Maps, cosmetics, models, images, audio, creator credits, royalty splits, and review history

Why it is used: Review, publish, display, attribute, and manage user-created content

Diagnostics

Examples: Crash reports, performance samples, join events, referrer and campaign data, feature interactions, bug reports, and clips you choose to submit

Why it is used: Diagnose failures, improve performance, measure product flows, and understand traffic

3. Payments

Stripe processes Fister+ and Token pack checkout. Fister receives the identifiers and status needed to reconcile a purchase and grant or revoke an entitlement or Token credit. Fister does not receive or store your full payment-card number. Stripe's handling of payment details is governed by its own privacy policy.

4. Cookies and local storage

Fister uses an HTTP-only session cookie with a rolling seven-day lifetime for signed-in browser sessions. The client also uses local browser storage for settings, device preferences, cached state, clip configuration, and similar gameplay functions. Clearing browser storage can reset local-only preferences.

5. Service providers

Discord

OAuth, Discord Activity integration, roles, and community bot features

Google

OAuth sign-in and the profile information you authorize for account identity and linking

Valve / Steam

Steam sign-in and public profile information used for account identity and display

Apple

Sign in with Apple in the Fister iOS app: a stable account identifier, plus the name and email you choose to share (the email may be a private relay address)

Stripe

Payment checkout, express payment methods, refunds, disputes, and payment status

Resend

Delivery of email sign-in and verification messages

Cloudflare

Pages hosting, DNS, proxying, security, content delivery, and R2 asset storage

OVHcloud

Official API, game-server, PostgreSQL, and related runtime hosting

6. Retention

Account and progression records are kept while the account is active and as needed to operate Fister. Payment, economy, moderation, security, and creator records may be retained longer when required for reconciliation, fraud prevention, dispute handling, enforcing rules, or legal obligations. Operational logs and high-volume diagnostics are rotated or aggregated on shorter schedules where practical.

In-game and party chat messages are kept for 180 days so moderators can review reports and rule violations, then deleted. Messages that were blocked by the chat filter or sent while muted, and messages included in a player report, are kept longer as moderation records.

7. Sharing and sale

Fister shares information with service providers only as needed to operate the functions described above, and may disclose information when required by law or necessary to protect players, the service, or others. Fister does not sell personal information for money.

8. Security

Fister uses HTTPS, HTTP-only session cookies, one-way verification-code storage, scoped service credentials, access controls, rate limits, and audit records. No online service can guarantee absolute security. Do not share login codes, identity tokens, or payment receipts in public channels.

9. Children

Fister is not intended for children under 13, and we do not knowingly collect personal information from a child under 13. Contact support if you believe such information has been provided so it can be reviewed and removed.

10. Your choices and requests

You can play as a guest, decline optional clip recording, change local settings, unlink supported sign-in providers in your Fister account settings, revoke provider authorization through that provider, and stop using the service. You can delete your account yourself while signed in, under Settings, Account, Delete account: this removes your profile, username, sign-in methods, friends, cosmetics, stats, achievements, and uploaded content, and signs you out. Payment and economy records are kept without your name, as described under Retention. To request access to or correction of account data, contact the team through the official Discord support channel and be prepared to verify account ownership.

11. Changes and contact

This policy may change as Fister's features or service providers change. The updated date at the top identifies the current version. For privacy questions or account-data requests, use the official Fister Discord. Do not send sensitive information in a public channel.

Terms of Service

Updated September 27, 2026

The rules for using Fister, creating content, holding virtual items, and purchasing Fister+ or Token packs.

1. Agreement and eligibility

By accessing Fister, creating an account, joining a server, submitting content, or completing a purchase, you agree to these terms and the Community Rules. You must be at least 13. If local law requires a parent or guardian to consent, you represent that consent has been obtained.

2. Accounts and guest play

You may play as a guest or sign in using a supported Google, Discord, Steam, or email flow. You are responsible for activity under your account and for keeping login codes and connected accounts secure. Do not transfer, sell, share, or impersonate another person's account.

3. Acceptable use

Do not cheat, automate gameplay, exploit bugs, disrupt servers, bypass access controls, harass players, evade moderation, scrape private data, impersonate staff, upload malicious files, or use Fister for illegal activity. Report security and economy exploits privately rather than demonstrating them in public matches.

4. Community servers

Community servers and public P2P lobbies are operated by users or third parties and are labeled separately from official shards. Their uptime, rules, moderation, latency, and reward configuration may differ. Fister may delist a community server that is unsafe, misleading, unavailable, or in violation of these terms.

5. Tokens, items, and progression

Tokens, XP, cosmetics, stats, votes, and other in-game records are licensed virtual features, not money or property. They have no cash value and cannot be redeemed for cash. Fister may correct balances, duplicate grants, failed rewards, fraudulent transactions, exploits, or other integrity errors. Token gifts are allowed only through supported gift systems and remain subject to account and abuse controls. Tokens bought through a Token pack cannot be gifted until 72 hours after purchase.

6. Fister+, Token packs, and payments

Fister+ is sold as a one-time supporter purchase at the price shown during checkout. It is not a recurring subscription. Benefits are attached to the purchasing Fister account, or the selected recipient for a gift, and may change prospectively as the service evolves; the live checkout describes the current offer. Token packs add the displayed quantity of Tokens to the purchasing account after payment settles.

Stripe processes website payments. Taxes, payment methods, and currency presentation may vary by location. New Stripe purchases whose checkout displays the September 27, 2026 refund policy allow voluntary refund requests in Settings > Purchases before 24 hours have elapsed from successful payment. Fister+ remains eligible even if its benefits or bonus Tokens have been used. Only the payer may refund a gift. Token packs, including Starter Pack and promotional Tokens delivered with a pack, are eligible only if none of that purchase's Tokens have been consumed. Spending uses non-pack Tokens first, then purchased packs in purchase order; later earnings do not restore a consumed pack's eligibility. Older purchases retain their previous refund terms. Steam purchases follow Steam's applicable refund process.

Tokens bought with money (Token packs and Fister+ Tokens) can be spent right away but cannot be gifted, sent or put toward bounties for 72 hours. Tokens reserved for a pending refund cannot be spent or transferred. Refunds and payment reversals can remove associated benefits, Tokens and items; Token recovery is capped at available balances and does not create Token debt or collect later earnings. Repeated refunds or chargebacks may pause purchases until the account is reviewed. Contact support with private receipt details if a payment or refund needs help. Mandatory consumer rights, disputes and payment-network reversals remain available regardless of the voluntary deadline.

Eligible Stripe Fister+ purchases include one Steam base-game key, separate from the account's Fister+ benefits. Verified payments normally become eligible for a key after 24 hours, or 72 hours for elevated risk. Unresolved review or unknown risk blocks delivery; highest-risk payments require at least seven days and explicit approval. Confirmed unresolved risk after seven days results in a refund of the remaining payment and cancellation of undelivered key eligibility. Provider outages are retried. Separate 14-day holds apply to changed recipients and restored disputes. A first verified Steam link adds no new payment wait. The end of a hold does not prevent later disputes or reversals.

7. User-created content

You retain any rights you already hold in maps, cosmetics, images, models, audio, text, and other content you submit. You grant Fister a non-exclusive, worldwide, royalty-free license to host, copy, modify for compatibility or moderation, display, distribute, promote, and make that content available through Fister and related community channels.

You represent that you have the rights needed to submit the content. Fister may reject, remove, rename, reprice, unlist, or modify content to protect the service, comply with law, fix compatibility, or enforce policy.

8. Creator rewards

Published content may qualify for Token-based creator shares under the current FiStore rules. Creator splits, percentages, eligibility, and listing status are controlled by Fister's server records and may change. Creator Tokens are in-game rewards, not wages, royalties payable in cash, or a promise of future publication or sales.

9. Intellectual property

Fister's software, name, logos, original art, audio, and other service materials are owned by their respective creators and licensors. These terms do not grant permission to copy or redistribute game assets outside the normal use of Fister except where law or a separate license permits it.

10. Availability and changes

Fister is provided as available. Features, maps, items, balances, servers, integrations, and platform support may be changed, suspended, or discontinued. We do not promise uninterrupted access, a particular frame rate or latency, permanent availability of community content, or compatibility with every browser and device.

11. Enforcement and termination

Fister may restrict content, chat, servers, purchases, accounts, or access when reasonably necessary to enforce these terms, protect users, investigate fraud, or comply with law. Serious or repeated violations may result in permanent termination. Some records may be retained after termination for security, disputes, moderation, and legal obligations.

12. Disclaimers and liability

To the maximum extent permitted by law, Fister is provided without warranties of merchantability, fitness for a particular purpose, non-infringement, or uninterrupted operation. The developers are not liable for indirect, incidental, special, consequential, or punitive damages arising from use of or inability to use the service.

13. Changes and contact

These terms may be updated as the service changes. Continued use after an update means you accept the revised terms. For questions, payment issues, or appeals, use the official Fister Discord and keep account or payment evidence private.

Contact and Support

Use the right channel

Fister is operated directly by a small development team. Sending the issue through the correct path is the fastest way to get useful context in front of them.

Game bug

Use Report Bug in the pause menu. It attaches game context that a social post does not include.

Include exact steps, device, browser, server, and map.

Account or moderation

Use the support channels in the official Discord. Never post login codes, payment identifiers, or private evidence publicly.

Join the Fister Discord

Community and updates

Use Reddit for longer community discussion and X for public update posts. These are not reliable channels for private support.

r/fisterdotfun @fisterdotfun

Account email

Verification messages are sent from [email protected]. It is an outbound-only address and replies are not monitored.

Use Discord support for delivery failures.

Before requesting help

  • Refresh once and confirm the problem still happens.
  • Record the exact error message, not only a summary.
  • Say whether you were on an official, community, P2P, or sandbox session.
  • For payment issues, keep Stripe receipts and checkout identifiers private.
Controls
🕹
MOVE
Left joystick
👀
LOOK
Drag screen
👊
BUTTONS
Right side
PUNCH - Hold to charge, release to punch
PARRY - Tap to block incoming punches
GRAB - Grab and throw enemies
Controls
LEFT CLICK Hold, release to punch
RIGHT CLICK Parry incoming attacks
E
EMOTE Taunt your opponents
Lobby
X
Map preview
Arena
Match Settings
Round Complete
Match Over